Forty Thieves vs Klondike
Forty Thieves wins about 10% of deals to Klondike's 82% — same-suit builds and one-card-at-a-time moves replace Klondike's alternating-color group sequences.
Both games build foundations Ace to King, but every other rule diverges. Klondike uses one deck and seven columns; Forty Thieves uses two decks and ten. Klondike lets you move multi-card sequences in alternating colors; Forty Thieves restricts every move to one card in the same suit. Klondike hides 21 cards face-down; Forty Thieves deals all 40 tableau cards face-up.
I lose at Forty Thieves more than at Klondike, and I think the gap is bigger than the win-rate difference suggests. Klondike forgives sloppy play — Forty Thieves punishes it on the next move. If you can win Klondike consistently and want a real challenge, Forty Thieves is the game that taught me how much I relied on Klondike's safety nets.